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Rocky Mountain BASIC

Rocky Mountain BASIC is a dialect of the BASIC programming language created by Hewlett-Packard. It was especially popular for control of automatic test equipment using GPIB. It has several features which are or were unusual in BASIC dialects, suc ...

SCELBAL

SCELBAL, short for SCientific ELementary BAsic Language, is a version of the BASIC programming language released in 1976 for the SCELBI and other early Intel 8008 and 8080-based microcomputers like the Mark-8. Later add-ons to the language includ ...

TI-BASIC

TI-BASIC is the official name of a BASIC-like language built into Texas Instruments s graphing calculators. TI-BASIC is a language family of three different and incompatible versions, released on different products: TI-BASIC 89 on 68k processor f ...

True BASIC

True BASIC is a variant of the BASIC programming language descended from Dartmouth BASIC - the original BASIC. Both were created by college professors John G. Kemeny and Thomas E. Kurtz.

Lite-C

Lite-C is a programming language for multimedia applications and personal computer games, using a syntax subset of the C language with some elements of the C++ language. Its main difference to C is the native implementation of multimedia and comp ...

P*

P* is a programming language meant to be useful in web development for creating dynamic HTML documents. The language provides syntax for templates and prepared SQL-statements. P* programs are scripts which are run by the P* interpreter.

SAC programming language

SAC is a strict purely functional programming language whose design is focused on the needs of numerical applications. Emphasis is laid on efficient support for array processing via data parallelism. Efficiency concerns are essentially twofold. O ...

Treelang

Treelang is a "toy" programming language distributed with the GNU Compiler Collection to demonstrate the features of its code-generation backend. It was developed by Tim Josling, based on a language called Toy created by Richard Kenner. During th ...

C++/CX

C++/CX is a language projection for Microsofts Windows Runtime platform. It takes the form of a language extension for C++ compilers, and it enables C++ programmers to write programs that call Windows Runtime APIs. C++/CX is superseded by the C++ ...

Charm++

Charm++ is a parallel object-oriented programming language based on C++ and developed in the Parallel Programming Laboratory at the University of Illinois at Urbana–Champaign. Charm++ is designed with the goal of enhancing programmer productivity ...

RaftLib

RaftLib is a portable parallel processing system that aims to provide extreme performance while increasing programmer productivity. It enables a programmer to assemble a massively parallel program using simple iostream-like operators. RaftLib han ...

Coarray Fortran

Coarray Fortran, formerly known as F--, started as an extension of Fortran 95/2003 for parallel processing created by Robert Numrich and John Reid in the 1990s. The Fortran 2008 standard now includes coarrays, as decided at the May 2005 meeting o ...

EFL (programming language)

EFL is a programming language originated by programmer A.D. Hall in the late 1970s and completed by Stuart Feldman. It was intended to improve on Fortran by adding control structures similar to those of C and was implemented as a preprocessor to ...

F (programming language)

F is a modular, compiled, numeric programming language, designed for scientific programming and scientific computation. F was developed as a modern Fortran, thus making it a subset of Fortran 95. It combines both numerical and data abstraction fe ...

Iftran

IFTRAN was created in 1972 by E. F. Miller at General Research Corporation, Santa Barbara, California as a mechanism to support structured programming concepts in a FORTRAN-based environment. IFTRAN had these basic structured programming construc ...

Industrial Real-Time Fortran

Industrial Real-Time Fortran was developed, during the decade of 1970-1980, to augment the Fortran language with library bindings useful for process and device control, and I/O. Also included in IRTF was a set of bit-manipulation functions which ...

Ratfor

Ratfor is a programming language implemented as a preprocessor for Fortran 66. It provided modern control structures, unavailable in Fortran 66, to replace GOTOs and statement numbers.

Concurrent Haskell

Concurrent Haskell extends Haskell 98 with explicit concurrency. Its two main underlying concepts are: The ability to spawn a concurrent thread via the forkIO primitive. A primitive type MVar α implementing a bounded/single-place asynchronous cha ...

Haskell features

A simple example that is often used to demonstrate the syntax of functional languages is the factorial function for non-negative integers, shown in Haskell: Or in one line: This describes the factorial as a recursive function, with one terminatin ...

GScript

GScript was a proprietary programming language which has been renamed Gosu and released as open source. All the APIs, packages names and filenames are affected. Any use of the word GScript becomes Gosu. Any use of the lowercase word gscript becom ...

Pizza (programming language)

Pizza is an open-source superset of Java 1.4, prior to the introduction of generics for the Java programming language. In addition to its own solution for adding generics to the language, Pizza also added function pointers and algebraic types wit ...

Objective-J

Objective-J is a programming language developed as part of the Cappuccino web development framework. Its syntax is nearly identical to the Objective-C syntax and it shares with JavaScript the same relationship that Objective-C has with the C prog ...

IP Pascal

IP Pascal is an implementation of the Pascal programming language using the IP portability platform, a multiple machine, operating system and language implementation system.

Outline of Perl

The following outline is provided as an overview of and topical guide to the Perl programming language: Perl – high-level, general-purpose, interpreted, multi-paradigm, dynamic programming language. Perl was originally developed by Larry Wall in ...

Parrot assembly language

The Parrot assembly language is the basic assembly language used by the Parrot virtual machine. PASM is the lowest level assembly language in the Parrot stack. The Parrot intermediate representation PIR is PASM extended to simplify development of ...

Parrot intermediate representation

The Parrot intermediate representation, previously called Intermediate code, is one of the two assembly languages for the Parrot virtual machine. The other is Parrot assembly language or PASM. Compared to PASM, PIR exists at a slightly higher abs ...

Perl language structure

The structure of the Perl programming language encompasses both the syntactical rules of the language and the general ways in which programs are organized. Perls design philosophy is expressed in the commonly cited motto "theres more than one way ...

Perl Object-Oriented Persistence

Perl Object-Oriented Persistence is the term given to refer to object-relational mapping mechanisms written in the Perl programming language to provide object persistence. Dave Rolsky divides POOP mechanisms into two categories: OO-Persistence To ...

XS (Perl)

XS is a Perl foreign function interface through which a program can call a C or C++ subroutine. XS or xsub is an abbreviation of "eXternal Subroutine", where external refers to programming languages external to Perl. XS also refers to a glue lang ...

PL/8

PL/8, is a dialect of PL/I developed by IBM Research in the 1970s by compiler group, under Martin Hopkins, within a major research program that led to the IBM RISC architecture. It was so-called because it was about 80% of PL/I. Written in PL/I a ...

Amber Smalltalk

Amber Smalltalk, formerly named Jtalk, is an implementation of the Smalltalk-80 language that runs on the JavaScript runtime of a web browser. It is designed to enable client-side development using the Smalltalk programming language. The programm ...

Visual Smalltalk Enterprise

Visual Smalltalk Enterprise is a Smalltalk dialect that runs only on Microsoft Windows, and is the last in a long line of Smalltalk implementations first produced by Digitalk and now available through Cincom. Active development has stopped since ...

Nial

Nial is a high-level array programming language developed from about 1981 by Mike Jenkins of Queens University, Kingston, Ontario, Canada. Jenkins co-created the Jenkins–Traub algorithm. Nial combines a functional programming notation for arrays ...

Mouse (programming language)

The Mouse programming language is a small computer programming language developed by Dr. Peter Grogono in the late 1970s and early 1980s. It was developed as an extension of an earlier language called MUSYS, which was used to control digital and ...

Fortran 95 language features

This is an overview of Fortran 95 language features. Included are the additional features of TR-15581:Enhanced Data Type Facilities, which have been universally implemented. Old features that have been superseded by new ones are not described – f ...

Outline of C++

The following outline is provided as an overview of and topical guide to C++: C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language. It is regarded as an intermediate-level language, as it comprises ...

Argument-dependent name lookup

In the C++ programming language, argument-dependent lookup, or argument-dependent name lookup, applies to the lookup of an unqualified function name depending on the types of the arguments given to the function call. This behavior is also known a ...

Auto-linking

Auto-linking is a mechanism for automatically determining which libraries to link to while building a C, C++ or Obj-C program. It is activated by means of #pragma comment statements in the header files of the library, or import depending on the c ...

Concepts (C++)

Concepts are an extension to the templates feature provided by the C++ programming language. Concepts are named Boolean predicates on template parameters, evaluated at compile time. A concept may be associated with a template, in which case it se ...

Encyclopedic dictionary

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Pino - logical board game which is based on tactics and strategy. In general this is a remix of chess, checkers and corners. The game develops imagination, concentration, teaches how to solve tasks, plan their own actions and of course to think logically. It does not matter how much pieces you have, the main thing is how they are placement!

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